This is achieved by introducing elements that change between playthroughs, things that make the level a bit different each time you play. Payday 2, Left 4 Dead 2 and even XCOM2 all use some form of dynamic level design.ĭynamic level design is all about creating levels that are as replayable as possible it is about retaining the challenge and keeping players on their toes. In this article I will discuss what dynamic level design is and how it was used to build “Hoxton Breakout”, one of the game’s most popular missions. I would argue that the lifeblood of the game is its dynamic level design it is what keeps the game replayable and fun. Another draw must be the fleshed out progression systems that offer tons of customization. How then has the game kept players engaged throughout the years? The many and regular content updates are surely a big part of it. The game recently celebrated it’s third birthday, yet it still retains a steady player base.
Payday 2 is a cooperative first person shooter where players band together to commit various crimes in the endless pursuit of wealth, infamy and cool masks to cover their criminal faces with.